Senior Product Designer
I turn unclear ideas and complex workflows into clear products
0 → 1
Complex Workflows
B2B SaaS
Mobile
Web
Design systems
8+
years in design
80%
repeat clients
2M+
sessions on one project
Available
Wroclaw
We had very complex screens to design and he did it perfectly without any supervision from me. There was very little back and forth as his work would be perfect in the first version. My developer was very happy as Alex used standardized margins and sizes for everything.

Rajiv Chugh
Vice President at Rashmi's Bakery
Selected work
Case Studies
TheFlow
Turning an upload flow into a publishing system
Mobile App
Design System
Summary
TheFlow needed artists to publish music before listeners could discover and support it. As the sole product designer, I led the iOS publishing experience from early prototypes through beta, defining the rules for prereleases, verification, and recovery.
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Speakeasy
Designing a live show interface that grew to nearly 30 controls
Mobile App
Web App
Design System
Summary
As the sole designer, I redesigned Speakeasy Live from a list of shows into a full social media app, including a real-time live show interface where creators manage nearly 30 controls. The product reached 30,000+ users and 2M+ iOS sessions.
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Testimonials
What I can help with
About
I'm a Senior Product Designer with 8+ years in UI/UX and product design. I work on new products and complex workflows, helping teams decide what to build and seeing it through to launch. I do my best work when a product is still taking shape or has become difficult to manage as it grows.
At TheFlow, I was the sole product designer on a music and social iOS app, helping take it from concept through App Store approval and invite-only beta. I designed the publishing experience, defining how track scheduling, verification, and recovery worked across releases. The later beta cohort showed a 16% higher successful submission rate, 13% higher Track Details completion, and 19% shorter median submission time. Across the broader product, I designed more than 40 core flows and 200 screens, built a design system with over 70 components, and set up a Figma MCP and Claude Code workflow that engineers used for 18 flows.
I usually start working before any UI is designed. I talk to users, discuss requirements with founders and engineers, plan how the product should work, and test the areas with the most questions. I stay involved throughout development so we can resolve technical issues as we design.
I studied architecture before moving into digital design. That background still shapes how I work. I look for the structure first: how everything connects, which rules affect other parts, and what changes when something shifts. The interface comes after that.
I enjoy working when the product is still a bit messy and there are decisions to make. I share my work early, explain the tradeoffs, and speak up if I think we're going off track.
I'm based in Wrocław, Poland, and I work remotely with teams across Europe, the US, and Canada. If you want to talk about a role or project, feel free to book a call.
Experience
Mar 2024 - Jul 2024
Freelance UI/UX/Product Designer
Contra profile
Remote
Jan 2023 - Mar 2024
Senior Product Designer
Alpine Home Air
Remote
Jul 2021 - Jan 2023
Senior Product Designer
Speakeasy Live
Remote
Jan 2020 - Jun 2021
Freelance UI/UX/Product Designer
Upwork profile
Remote
Jun 2018 - Dec 2019
UI/UX Designer
Webatix
Remote
Education
2019 - 2020
Mobile User Experience (UX) Design
The Interaction Design Foundation
2019 - 2019
Human-Computer Interaction - HCI
The Interaction Design Foundation
2018 - 2018
UX & Web Design Master Course
Udemy Academy
2005 - 2010
Bachelor's degree, Architecture
Belarusian National Technical University
Favorite Tools
© 2026
Designed by Alex Arekhva























